Post by DarkRob on Aug 17, 2009 23:00:13 GMT -5
Mortal Kombat:
Scorpion
SPECIAL MOVES:
Spear: B, B, (1)
Fiery Teleport: D, B, (3) [Also in air]
Inner Flames: D, D, (2) [Hold Y for longer flame]
Hell Fire: D, B, (2)
Hellish Slide: D,B, (4)
Sub-Zero
SPECIAL MOVES:
Icy Counter: D, B, (1)
Ice Nugget: D, B, (2) [Unblockable]
Icy Freeze: D, F, (3)
Tombstone Teleport: D, B, (3)
Cold Slide: B + A + (4)
Raiden
SPECIAL MOVES:
Vicinity Blast: D, B, (2) [Hold 2 to lengthen attack]
Lightning Bolt: D, B, (1)
Projectile Cancel: D, F [Cancels Vicinity Blast & Lighting Bolt]
Energy Teleport: D, B, (3)
Lightning Shock: F, F, (2)
The Superman: F, F, (4) [Also in air]
Sonya Blade
SPECIAL MOVES:
Ring of Doom: D, F, (1) (Can do twice)
Deadly Kiss: D, B, (1)
Leg Grab: B, F, (4)
Bicycle Kick: D, B, (4) (Also in air)
Jax
SPECIAL MOVES:
Gun Runner: B, B, (1)
Power Fist: D, B, (2) [Hit (1) or (3) after the punch for an extra hit]
Blinding Light: D, B, (1)
Rocket Blast: D, B, (3)
Double Rocket Blast: D, B, (3) [followed by] D, B, (4)
Gotcha Grab: F, F, (2) [Tap (2) for extra hits]
Ground Pound: D, D, (4)
Kitana
SPECIAL MOVES:
Bladed Fans: F, F, (1) [Also in Air]
Square Wave Punch: D, B, (2)
Rolling Fury: D, F, (4)
Mystical Teleportation: D, B, (1) [Also in Air]
Fan Lift: B, B, (1)
Razor's Tip: D, F, (2)
Kano
SPECIAL MOVES:
Kano Ball: B, F, (4)
Kano Up Ball: D, F, (2)
Brutal Throw: D, F, (1)
Knife Toss: D, B, (1)
Parry: D, B, (2)
Eye Laser: B, B, (1)
Liu Kang
SPECIAL MOVES:
High Dragon Fire: F, F, (1) [Also in air]
Low Dragon Fire: F, F, (3)
Flying Dragon Kick: F, F, (2)
Bicycle Kick: B, B, F, (4)
Dragon's Tail (Cartwheel): D, B, (4)
[After Dragon's Tail]
Spinning Backfist: (1)
Uppercut: (2) [Sets up juggle]
Zen Trip: (3)
Shaolin Spirit: (4)
Baraka
SPECIAL MOVES:
Sharp Spark: D, B, (1) [Hold 1 for delay]
Scrape Kick : F, F, (2)
Chop Chop Blades: B, B, (3)
Blade Cyclone: D, F, (4)
Shang Tsung
SPECIAL MOVES:
Skull Fire: B, B, (2)
Sky Fire: D, B, (2)
Slide Launch: D, F, (4)
Soul Steal: D, B, (3)
Hot Escape: D, B, (4)
Body Switch: D, B, F, (1)
Shao Kahn
SPECIAL MOVES:
Shoulder Charge: F, F, (4)
Rising Emperor: B, F, (4)
Energy Shield: D, B, (3)
Pulse Blast: B, B, (1)
Choke Punch: F, F, (1)
Hammer Smash: B, F, (2)
DC Universe:
Batman
SPECIAL MOVES:
Smoke Capsule: D, B, (2)
Batarang: D, F, (1) [Air too]
Leaping Shadow Kick: D, F, (4)
Leg Take Down: D, B, (4)
Sneaky Batarang: D, B, (1)
Dark Absorbtion: B, B, (2) [projectile absorption block]
Smoke Escape: D, B, (3)
Superman
SPECIAL MOVES:
Heat Vision: B, B, (1) [Also in air, Can be done 1+ times]
Inhale Capture: D, B, (2)
Soaring Knockout: D, F, (2)
Ice Breath: D, F, (3)
Ground Tremor: D, D, (4)
Shoulder Charge: F, F, (4)
Up, Up and Away (Hover): D, B, (3)
(After Up, Up and Away)
Hover Heat Vision Close: (1)
Hover Heat Vision Far: (2)
Ground Tremor: (3) or (4)
Catwoman
SPECIAL MOVES:
Whip Sting: D, B, (1) [Also in air]
Lasso Grip: B, F, (2)
Kitty Surprise: B, F, (3)
Raging Cat: B, F, (4)
Somersaulting Fever: D, F, (3)
Nine Lives: D, B, (4) [Projectile Resistance]
Green Lantern
SPECIAL MOVES:
Summoned Hand Grip: D, B, (1)
Justice Grip: D, F, (3)
Strength of Will: D, B, (2)
Judgment Hammer: B, B, (3)
Wall Barrier: B, F, (4)
The Flash
SPECIAL MOVES:
Fast Escape: D, B, (3)
Super Uppercut: D, B, (2)
Teleport Uppercut: D, B, (4)
Around The World: B, F, (4)
Flurry Punch: B, F, (2)
Teleport Flurry: D, B, (1)
Wonder Woman
SPECIAL MOVES:
Wonderous Spin: D, B, (4) [Also in air]
Divine Princess: D, F, (2)
Splits Grab: D, F, (3)
Gotcha Girl: F, F, (4)
Handstand Burst: D, B, (3)
Lasso Grab: B, F, (1)
THE JOKER
SPECIAL MOVES:
Joker's Wild: D, B, (2)
Bombs Away: F, F, (4)
Bombs Away Close: F, F, (2)
Bombs Away Medium: F, F, (3)
Put It There Pal: D, B, (1)
Sinister Heels: B, F, (4)
Funnyman: B, D, F, (3)
Magic Trick: D, B, (4)
(After Magic Trick)
Surprise Pistol Whip: (1)
Surprise Bomb: (2)
Surprise Stomp: (3)
Surprise Slide: (4)
Captain Marvel
SPECIAL MOVES:
Solomon Escape: D, B, (4)
Strength of Hercules: B, F, (2)
Atlas Clap: D, B, (2)
Power of Zeus: D, B, (1)
Achilles Bolt: D, B, (3)
Mercury Bear Hug: B, F, (4)
Deathstroke the Terminator
SPECIAL MOVES:
Close Flash Bomb: D, D, (3)
Far Flash Bomb: D, D, (4)
Pistol Shot: B, F, (1)
Lunging Stab: B, F, (2)
Stomach Stab: D, F, (1)
Lex Luthor
SPECIAL MOVES:
Target Practice: D, B, (1)
Powered Palms: D, F, (2)
LexCorp Rocket: D, B, (3) [Also in air]
Hot Flames: B, F, (3)
Evasive Manuever: D, B, (4)
Rocket Boots: B, F, (4)
Darkseid
SPECIAL MOVES:
Omega Beam: B, B, (1)
Anti-Air Omega Beam: B, B, (2)
Omega Tremor: D, D, (4)
Omega Knee: B, F, (4)
Omega Force: D, B, (3)
*note- these were originally in the seperate character forums on MKU. I have compiled them here all together for easy reference
-Originally written by Krayzie Bone
This is just for reference and to have all the MK vs DCU special moves in one place, so this thread will be stickied and locked
*Thread closed
Scorpion
SPECIAL MOVES:
Spear: B, B, (1)
Fiery Teleport: D, B, (3) [Also in air]
Inner Flames: D, D, (2) [Hold Y for longer flame]
Hell Fire: D, B, (2)
Hellish Slide: D,B, (4)
Sub-Zero
SPECIAL MOVES:
Icy Counter: D, B, (1)
Ice Nugget: D, B, (2) [Unblockable]
Icy Freeze: D, F, (3)
Tombstone Teleport: D, B, (3)
Cold Slide: B + A + (4)
Raiden
SPECIAL MOVES:
Vicinity Blast: D, B, (2) [Hold 2 to lengthen attack]
Lightning Bolt: D, B, (1)
Projectile Cancel: D, F [Cancels Vicinity Blast & Lighting Bolt]
Energy Teleport: D, B, (3)
Lightning Shock: F, F, (2)
The Superman: F, F, (4) [Also in air]
Sonya Blade
SPECIAL MOVES:
Ring of Doom: D, F, (1) (Can do twice)
Deadly Kiss: D, B, (1)
Leg Grab: B, F, (4)
Bicycle Kick: D, B, (4) (Also in air)
Jax
SPECIAL MOVES:
Gun Runner: B, B, (1)
Power Fist: D, B, (2) [Hit (1) or (3) after the punch for an extra hit]
Blinding Light: D, B, (1)
Rocket Blast: D, B, (3)
Double Rocket Blast: D, B, (3) [followed by] D, B, (4)
Gotcha Grab: F, F, (2) [Tap (2) for extra hits]
Ground Pound: D, D, (4)
Kitana
SPECIAL MOVES:
Bladed Fans: F, F, (1) [Also in Air]
Square Wave Punch: D, B, (2)
Rolling Fury: D, F, (4)
Mystical Teleportation: D, B, (1) [Also in Air]
Fan Lift: B, B, (1)
Razor's Tip: D, F, (2)
Kano
SPECIAL MOVES:
Kano Ball: B, F, (4)
Kano Up Ball: D, F, (2)
Brutal Throw: D, F, (1)
Knife Toss: D, B, (1)
Parry: D, B, (2)
Eye Laser: B, B, (1)
Liu Kang
SPECIAL MOVES:
High Dragon Fire: F, F, (1) [Also in air]
Low Dragon Fire: F, F, (3)
Flying Dragon Kick: F, F, (2)
Bicycle Kick: B, B, F, (4)
Dragon's Tail (Cartwheel): D, B, (4)
[After Dragon's Tail]
Spinning Backfist: (1)
Uppercut: (2) [Sets up juggle]
Zen Trip: (3)
Shaolin Spirit: (4)
Baraka
SPECIAL MOVES:
Sharp Spark: D, B, (1) [Hold 1 for delay]
Scrape Kick : F, F, (2)
Chop Chop Blades: B, B, (3)
Blade Cyclone: D, F, (4)
Shang Tsung
SPECIAL MOVES:
Skull Fire: B, B, (2)
Sky Fire: D, B, (2)
Slide Launch: D, F, (4)
Soul Steal: D, B, (3)
Hot Escape: D, B, (4)
Body Switch: D, B, F, (1)
Shao Kahn
SPECIAL MOVES:
Shoulder Charge: F, F, (4)
Rising Emperor: B, F, (4)
Energy Shield: D, B, (3)
Pulse Blast: B, B, (1)
Choke Punch: F, F, (1)
Hammer Smash: B, F, (2)
DC Universe:
Batman
SPECIAL MOVES:
Smoke Capsule: D, B, (2)
Batarang: D, F, (1) [Air too]
Leaping Shadow Kick: D, F, (4)
Leg Take Down: D, B, (4)
Sneaky Batarang: D, B, (1)
Dark Absorbtion: B, B, (2) [projectile absorption block]
Smoke Escape: D, B, (3)
Superman
SPECIAL MOVES:
Heat Vision: B, B, (1) [Also in air, Can be done 1+ times]
Inhale Capture: D, B, (2)
Soaring Knockout: D, F, (2)
Ice Breath: D, F, (3)
Ground Tremor: D, D, (4)
Shoulder Charge: F, F, (4)
Up, Up and Away (Hover): D, B, (3)
(After Up, Up and Away)
Hover Heat Vision Close: (1)
Hover Heat Vision Far: (2)
Ground Tremor: (3) or (4)
Catwoman
SPECIAL MOVES:
Whip Sting: D, B, (1) [Also in air]
Lasso Grip: B, F, (2)
Kitty Surprise: B, F, (3)
Raging Cat: B, F, (4)
Somersaulting Fever: D, F, (3)
Nine Lives: D, B, (4) [Projectile Resistance]
Green Lantern
SPECIAL MOVES:
Summoned Hand Grip: D, B, (1)
Justice Grip: D, F, (3)
Strength of Will: D, B, (2)
Judgment Hammer: B, B, (3)
Wall Barrier: B, F, (4)
The Flash
SPECIAL MOVES:
Fast Escape: D, B, (3)
Super Uppercut: D, B, (2)
Teleport Uppercut: D, B, (4)
Around The World: B, F, (4)
Flurry Punch: B, F, (2)
Teleport Flurry: D, B, (1)
Wonder Woman
SPECIAL MOVES:
Wonderous Spin: D, B, (4) [Also in air]
Divine Princess: D, F, (2)
Splits Grab: D, F, (3)
Gotcha Girl: F, F, (4)
Handstand Burst: D, B, (3)
Lasso Grab: B, F, (1)
THE JOKER
SPECIAL MOVES:
Joker's Wild: D, B, (2)
Bombs Away: F, F, (4)
Bombs Away Close: F, F, (2)
Bombs Away Medium: F, F, (3)
Put It There Pal: D, B, (1)
Sinister Heels: B, F, (4)
Funnyman: B, D, F, (3)
Magic Trick: D, B, (4)
(After Magic Trick)
Surprise Pistol Whip: (1)
Surprise Bomb: (2)
Surprise Stomp: (3)
Surprise Slide: (4)
Captain Marvel
SPECIAL MOVES:
Solomon Escape: D, B, (4)
Strength of Hercules: B, F, (2)
Atlas Clap: D, B, (2)
Power of Zeus: D, B, (1)
Achilles Bolt: D, B, (3)
Mercury Bear Hug: B, F, (4)
Deathstroke the Terminator
SPECIAL MOVES:
Close Flash Bomb: D, D, (3)
Far Flash Bomb: D, D, (4)
Pistol Shot: B, F, (1)
Lunging Stab: B, F, (2)
Stomach Stab: D, F, (1)
Lex Luthor
SPECIAL MOVES:
Target Practice: D, B, (1)
Powered Palms: D, F, (2)
LexCorp Rocket: D, B, (3) [Also in air]
Hot Flames: B, F, (3)
Evasive Manuever: D, B, (4)
Rocket Boots: B, F, (4)
Darkseid
SPECIAL MOVES:
Omega Beam: B, B, (1)
Anti-Air Omega Beam: B, B, (2)
Omega Tremor: D, D, (4)
Omega Knee: B, F, (4)
Omega Force: D, B, (3)
*note- these were originally in the seperate character forums on MKU. I have compiled them here all together for easy reference
-Originally written by Krayzie Bone
This is just for reference and to have all the MK vs DCU special moves in one place, so this thread will be stickied and locked
*Thread closed